GDC 2019 Session: First Light - Bringing DOOM to Stadia

At GDC 2019, Dustin Land from id Software developed an original session around his team’s experience bringing DOOM to Stadia. Land delivers his end-to-end insights on everything from the original platform pitch to how the development team got the game running and fully playable. It’s a great talk that also illustrates the valuable partnership formed between id Software and the Stadia team. Enjoy!

For all things GDC, check out our content hub!
Become a Stadia developer image

Become a Stadia developer

Apply Now

This site uses cookies to analyze traffic and for ads measurement purposes. Learn more about how we use cookies.